Cold blooded benchmarking is what reveals the actual performance of a chip and in the case of the SonyEricsson Xperia PLAY it's a key part as the gaming centric handset relies on graphically intensive games. But how does it rate to the rest out there?
We ran a couple of benchmarks to see how the graphical part of the single-core Qualcomm MSM8255 chipset with Adreno 205 graphics on the Xperia PLAY performed. First the Quadrant Standard Edition application showed results varying in the 1500's, comparable to what the recently released HTC Incredible S can reach. At the same time, the dual-core heavyweight LG Optimus 2X scored nearly 2400 on the same test. But Quadrant is a comprehensive test and to further separate out the graphics we had to turn to An3DBenchXL, a benchmark measuring the 3D graphical punch power. The following series of tests showed that the Xperia PLAY was no front-runner in delivering the best of graphics. We ran the following tests on the Xperia PLAY along with the LG Optimus 2X and the Samsung Galaxy S without lagfix:
This rather detailed breakdown shows that the Xperia PLAY - while being definitely capable - is far from reaching higher grounds in the graphical department. Actually, its performance compares more to the one on the last year's Samsung Galaxy S. We wished we could justify this by saying that it's the software that matters, but currently the XPERIA Play has only 6 exclusive PS titles in store. The bottomline seems to be that the gamepad is what truly defines the first PS-certified handset. It's a huge plus nevertheless – it frees up the screen and boosts your gaming a great deal, but graphic-wise the XPERIA Play is no technological wonder.
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